Failed State
Failed State is an asynchronous survival strategy game played on real-world maps. Every world is built from a real city — you can settle in your own hometown, on the actual streets and buildings around you — and fight to hold on after an alien collapse.
It plays asynchronously: the world keeps running on server time whether you are online or not. Give your orders, then return later to a settlement that has produced, traded, and defended itself in your absence.
• Claim genuine locations from OpenStreetMap and turn them into outposts, farms, and workshops
• Run production chains — water, food, farming, fishing, foraging, medicine
• Recruit survivors with classes, talents, and relationships that unfold on their own
• Climb a deep research tree, open businesses, and trade on a shared player market
• Fend off alien hives, hidden stalkers, and gunships; hunt the roaming Mother Hive
• Shared worlds — meet neighbors, forge diplomacy, or fight for territory
Free to play. No download. Runs in any browser, desktop or mobile.
| Published | 15 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | failedstate |
| Genre | Strategy, Survival |
| Tags | Aliens, base-building, City Builder, Exploration, Multiplayer, pbbg, Post-apocalyptic, Sci-fi, Singleplayer |
| Average session | About a half-hour |
| Languages | English, Russian |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | Interactive tutorial |
| Multiplayer | Server-based networked multiplayer |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Development log
- New enemy: the Gunship13 hours ago






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